Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Addison Ray is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Addison Ray as an Enemy. |
2 |
19 |
Failed to qualify for Ground Assault (Marine). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Addison Ray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Journalist (Entertainer). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Nearly killed. Owe 40,000 for medical bills. |
4 |
26 |
Failed to qualify for Law Enforcement (Agent). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
27 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
5 |
27 |
Returned to Drifter (Wanderer). |
5 |
28 |
Severely injured. Owe 7,500 for medical bills. |
6 |
28 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
30 |
Made lifelong friends. Gain 2 Allies. |
6 |
32 |
Graduated. |
7 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
33 |
Make an unexpected connection outside Addison Ray's normal circles. Gain a Contact. |
8 |
36 |
Continued as Merchant (Merchant Marine). |
8 |
39 |
Given advanced training in a specialist field |
8 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
40 |
Voluntarily left Merchant Marine |
9 |
40 |
Switched to Drifter (Barbarian). |
9 |
44 |
Amnesia. |
9 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
44 |
Continued as Drifter (Barbarian). |
10 |
45 |
Betrayed by a friend. One of Addison Ray's Contacts or Allies betrays Addison Ray, ending Addison Ray's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
49 |
Addison Ray is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
49 |
Continued as Believer (Missionary/Humanitarian). |
12 |
50 |
Addison Ray come into conflict with a splinter group Addison Ray's own religion which maintains Addison Ray's version is the wrong one. Gain 1 Rivals. |
13 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
50 |
Retired at age 50. |
13 |
50 |
Retired. |
13 |
53 |
Good fortune. |
14 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
58 |
Gained a contact. |
15 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
59 |
Birth or Death involving a family member or close friend. |
16 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
63 |
Gained a contact. |
17 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
68 |
Moved to a new world. |
18 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
71 |
Gained a contact. |
19 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
75 |
Accused of a crime. |
20 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
82 |
A new romantic starts. Gain an Ally. |
21 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
22 |
88 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
23 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
23 |
93 |
Gained a contact. |
24 |
94 |
Aging Crisis. Owe 50,000 for medical bills. |