Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
A good deal ensures Adell Lynch is living the high life for a few years. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Failed to qualify for Colonist (Citizen). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
34 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Adell Lynch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Entered Merchant Academy with the Business curriculum. |
7 |
41 |
Join a social movement. |
7 |
44 |
Graduated. |
8 |
44 |
Switched to Merchant (Broker). |
8 |
44 |
Promoted to Merchant (Broker) rank 1. |
8 |
46 |
A series of bad deals and decisions force Adell Lynch into bankruptcy. Adell Lynch salvages what Adell Lynch can. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Adell Lynch is caught in the periphery of a scandal. |
9 |
48 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Adell Lynch refuse to secretly provide religious rites for a dying leader or noble, because they do not share Adell Lynch's faith. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
55 |
Opponents of Adell Lynch's belief system ambush Adell Lynch. |
11 |
55 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired. |
12 |
56 |
Moved to a new world. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Victim of a crime. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
84 |
Gained a contact. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
91 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
95 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
95 |
Aging Crisis. Owe 40,000 for medical bills. |