Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Psychologically damaged by Alfreda Harris's time in the scouts. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
22 |
Assigned to an assault on an enemy fortress. |
2 |
22 |
Injured |
2 |
23 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
2 |
23 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
3 |
23 |
Continued as Marine (Ground Assault). |
3 |
25 |
Alfreda Harris is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
28 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
30 |
Attempted a risky adventure and was wildly successful. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
35 |
Drafted into Law Enforcement |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
38 |
Alfreda Harris went above and beyond the call of duty. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
42 |
Established a network of contacts. Gain 3 contacts. |
8 |
45 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
45 |
Continued as Agent (Law Enforcement). |
9 |
46 |
Alfreda Harris went above and beyond the call of duty. |
9 |
49 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Agent (Law Enforcement). |
10 |
51 |
Accepted a deal with criminal or other figure under investigation. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired. |
11 |
54 |
Victim of a crime. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Moved to a new world. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
87 |
A new romantic starts. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
90 |
A new romantic starts. Gain an Ally. |
21 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
93 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
95 |
Aging Crisis. Owe 60,000 for medical bills. |