Retired Petty Officer, 2nd class Bethel McIntire  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 95 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 5 (-1)111335
Needs Social Approval
 
Skills
Admin 2
Art (Performing) 0
Athletics (Endurance) 1
Carouse 0
Deception 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Gun Combat 0
Gunner (Ortillery) 1
Mechanic 2
Medic 1
Navigation 1
Persuade 0
Pilot (Small Craft) 2
Profession (Worker) 0
Science (Social Sciences/Belief) 3
Stealth 1
Steward 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Drifter Scavenger 13
Navy Line/Crew Petty Officer, 2nd class34
Drifter Wanderer 02
Believer Mainstream Believer Initiate15
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Johnie Mitchell Ally 1 0 0 0 Dynchia (F/50)
Winston Walla Ally 3 0 1 1 Dolphin, Imperium (M/38)
Winston Walla is a member of an organisation which holds a generally opposite view of the Traveller.
Eulah Hamilton Rival 1 1 1 1 Dynchia (F/41)
Eulah Hamilton has had an unexpected run of good fortune lately.
Arianna Saxon Ally 6 0 0 1 Dynchia (F/22)
Roe Rivera Ally 4 0 1 1 Dynchia (M/89)
Mabel Bradley Contact 3 1 2 4 Irhadre (M/32)
Audra Bennett Contact 0 2 4 4 Vanejenese (F/57)
Audra Bennett has had an unexpected run of good fortune lately.
Elijah Dickman Contact 1 0 0 2 Kargol (M/23)
Phyllis Murray Contact 0 1 5 1 Sydite (F/40)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 19 An investigation, tour, project or expedition goes wrong, stranding Bethel McIntire far from home.
2 19 Failed to qualify for Physician (Scholar).
2 19 Became a Drifter (Scavenger).
2 23 Attacked by enemies that Bethel McIntire easily defeat.
2 23 Gain Enemy if Bethel McIntire don't already have one.
2 23 Promoted to Drifter (Scavenger) rank 1.
3 23 Continued as Drifter (Scavenger).
3 24 Bethel McIntire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 24 Failed to qualify for Corporate (Citizen).
4 24 Submitted to the draft.
4 24 Became a Navy (Line/Crew) with the new title Crewman.
4 25 Vessel participates in a notable military engagement.
4 28 Attempt at commissioned failed.
4 28 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
5 28 Continued as Navy (Line/Crew).
5 29 Vessel participates in a notable military engagement.
5 32 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
6 32 Continued as Navy (Line/Crew).
6 34 Moved to a new world.
6 36 Attempt at commissioned failed.
6 36 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
7 36 Continued as Navy (Line/Crew).
7 37 Nearly killed. Fully recovered.
8 37 Returned to Drifter (Scavenger).
8 39 Bethel McIntire do not know what happened to Bethel McIntire. There is a gap in Bethel McIntire's memory.
9 39 Failed to qualify for Free Trader (Merchant).
9 39 Switched to Drifter (Wanderer).
10 43 Continued as Drifter (Wanderer).
10 45 Bethel McIntire do not know what happened to Bethel McIntire. There is a gap in Bethel McIntire's memory.
11 45 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 46 Bethel McIntire is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
11 49 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 49 Aging Crisis. Owe 50,000 for medical bills.
12 49 Retired at age 49.
12 49 Continued as Believer (Mainstream Believer).
12 52 A notable academic consults with Bethel McIntire about a publication or documentary he is working on. Gain a Contact in academia.
13 53 Aging Crisis. Owe 10,000 for medical bills.
13 53 Continued as Believer (Mainstream Believer).
13 57 Bethel McIntire retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 57 Aging Crisis. Owe 30,000 for medical bills.
14 57 Continued as Believer (Mainstream Believer).
14 61 Bethel McIntire secretly provide religious rites for a dying leader or noble, although they do not share Bethel McIntire's faith. Gain an Ally in the family and a Rival who disagrees with Bethel McIntire's choice.
15 61 Aging Crisis. Owe 60,000 for medical bills.
15 61 Continued as Believer (Mainstream Believer).
15 62 Bethel McIntire accepted an offer of inducements to betray Bethel McIntire's faith. Gain 910,000 in cash.
16 65 Aging Crisis. Owe 40,000 for medical bills.
16 65 Retired.
16 66 A new romantic starts. Gain an Ally.
17 69 Aging Crisis. Owe 50,000 for medical bills.
17 73 A new romantic starts. Gain an Ally.
18 73 Aging Crisis. Owe 50,000 for medical bills.
18 74 Gained a contact.
19 77 Aging Crisis. Owe 30,000 for medical bills.
19 78 Betrayal. Convert an Ally into a Rival or Enemy.
20 81 Aging Crisis. Owe 60,000 for medical bills.
20 84 Gained a contact.
21 85 Aging Crisis. Owe 50,000 for medical bills.
21 87 Gained a contact.
22 89 Aging Crisis. Owe 30,000 for medical bills.
22 90 Gained a contact.
23 93 Aging Crisis. Owe 20,000 for medical bills.
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