Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Severely injured. Fully recovered. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
25 |
Cherly Buckman is caught in the periphery of a scandal. |
2 |
25 |
Demoted to Believer (Holy Warrior) rank -1. |
3 |
26 |
Voluntarily left Holy Warrior |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Contact with Government. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Make an unexpected connection outside Cherly Buckman's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
A good deal ensures Cherly Buckman is living the high life for a few years. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
10 |
52 |
Returned to Drifter (Wanderer). |
10 |
55 |
Find an Alien Artifact. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Drifter (Wanderer). |
11 |
60 |
Suffer from a life-threatening illness. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
12 |
64 |
Someone more charismatic but less devout than Cherly Buckman has become Cherly Buckman's superior. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Continued as Believer (Mainstream Believer). |
13 |
66 |
Cherly Buckman secretly provide religious rites for a dying leader or noble, although they do not share Cherly Buckman's faith. Gain an Ally in the family and a Rival who disagrees with Cherly Buckman's choice. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Continued as Believer (Mainstream Believer). |
14 |
69 |
Cherly Buckman refused an offer of inducements to betray Cherly Buckman's faith. Gain 4 enemies. |
14 |
72 |
Forced to muster out. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Retired. |
15 |
74 |
Spend time with an alien race. Gain a contact. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
82 |
A new romantic starts. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
85 |
Gained a contact. |
19 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
91 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
92 |
Aging Crisis. Owe 60,000 for medical bills. |