Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Voluntarily left Scientist |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Dawn Gray do not know what happened to Dawn Gray. There is a gap in Dawn Gray's memory. |
5 |
32 |
Failed to qualify for Free Trader (Merchant). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
35 |
Dawn Gray is ordered to take part in a black ops mission that goes against Dawn Gray's conscience. Gain the lone survivor as an Enemy. |
6 |
35 |
Failed to qualify for Courier (Scout). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
37 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Voluntarily left Wanderer |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
A notable academic consults with Dawn Gray about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Dawn Gray is chosen to represent Dawn Gray's faith in a vid show or other highly public forum. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Dawn Gray secretly provide religious rites for a dying leader or noble, although they do not share Dawn Gray's faith. Gain an Ally in the family and a Rival who disagrees with Dawn Gray's choice. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
53 |
Dawn Gray faith is shaken. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
Opponents of Dawn Gray's belief system ambush Dawn Gray. |
11 |
56 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
Lightly injured, no permanent damage. Fully recovered. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
86 |
Moved to a new world. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
89 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
21 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |