Retired Chief Dottie White  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia 95 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 7 (0)None111657
Keen
 
Skills
Admin 1
Advocate 2
Animals 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 0
Carouse 0
Deception 0
Drive (Track) 1
Gun Combat (Archaic) 3
Gun Combat (Slug) 1
Investigate 1
Language (Galanglic (3rd Imperium)) 1
Medic 1
Melee (Blade) 1
Persuade 0
Profession (Hostile Environment) 0
Recon 2
Science (Physical Sciences/Chemistry) 1
Stealth 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Agent Law Enforcement Chief56
Drifter Barbarian 02
Merchant Merchant Marine Crewman01
Drifter Scavenger 14
Believer Missionary/Humanitarian Junior Project Worker01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Rube Kelley Enemy 1 3 1 6 Vanejenese (M/38)
Rube Kelley gained influence with the character’s assistance.
Bennie Withers Contact 3 1 5 1 Sydite (M/84)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 20 Dottie White spend months in the dangerous criminal underworld.
2 22 Voluntarily left Enforcer
2 22 Failed to qualify for Intelligence (Agent).
2 22 Submitted to the draft.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 25 Rewarded for a successful mission.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 27 Dottie White went above and beyond the call of duty.
3 30 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 30 Continued as Agent (Law Enforcement).
4 33 Hard times caused by a lack of interstellar trade costs Dottie White's job.
5 33 Failed to qualify for Courier (Scout).
5 33 Became a Drifter (Barbarian).
5 37 Spend time with an alien race. Gain a contact.
6 37 Continued as Drifter (Barbarian).
6 40 Drafted into Law Enforcement
7 41 Returned to Agent (Law Enforcement).
7 43 Dottie White went above and beyond the call of duty.
7 45 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
8 45 Continued as Agent (Law Enforcement).
8 47 Lost eye or limb. Owe 1,250 for medical bills.
8 49 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
9 49 Continued as Agent (Law Enforcement).
9 52 Go undercover to investigate an enemy.
9 52 Lightly injured, no permanent damage. Fully recovered.
9 53 Promoted to Agent (Law Enforcement) rank 5 with the new title Chief.
9 53 Forced to muster out.
10 53 Became a Merchant (Merchant Marine) with the new title Crewman.
10 57 Imperial trade restrictions force Dottie White out of business.
11 57 Failed to qualify for Field Researcher (Scholar).
11 57 Switched to Drifter (Scavenger).
11 61 Encounter a Psionic institute.
11 61 Tested for psionic powers
11 61 Forced to continue current assignment.
11 61 Promoted to Drifter (Scavenger) rank 1.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 61 Retired at age 61.
12 61 Continued as Drifter (Scavenger).
12 62 Amnesia.
13 65 Aging Crisis. Owe 30,000 for medical bills.
13 65 Continued as Drifter (Scavenger).
14 69 Aging Crisis. Owe 40,000 for medical bills.
14 69 Continued as Drifter (Scavenger).
14 72 Find valuable salvage.
14 73 Forced to muster out.
15 73 Aging Crisis. Owe 20,000 for medical bills.
15 73 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
15 76 Dottie White have been following false teachings!
16 76 Aging Crisis. Owe 10,000 for medical bills.
16 76 Retired.
16 79 Moved to a new world.
17 80 Aging Crisis. Owe 40,000 for medical bills.
17 84 Gained a contact.
18 84 Aging Crisis. Owe 10,000 for medical bills.
18 87 Good fortune.
19 88 Aging Crisis. Owe 40,000 for medical bills.
19 90 Good fortune.
20 92 Aging Crisis. Owe 50,000 for medical bills.
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