Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
27 |
Gained a contact. |
3 |
27 |
Promoted to Citizen (Corporate) rank 1. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
28 |
Emilia Knight gain experience in a technical field as a computer operator or surveyor. |
4 |
31 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
32 |
Emilia Knight gain experience in a technical field as a computer operator or surveyor. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
39 |
Continued as Citizen (Corporate). |
7 |
40 |
Hard times caused by a lack of interstellar trade costs Emilia Knight Emilia Knight's job. |
8 |
40 |
Became a Agent (Intelligence). |
8 |
42 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
44 |
Continued as Agent (Intelligence). |
9 |
48 |
Established a network of contacts. Gain 3 contacts. |
10 |
48 |
Voluntarily left Intelligence |
10 |
48 |
Became a Scout (Explorer). |
10 |
50 |
Emilia Knight have no idea what happened to Emilia Knight – they found Emilia Knight's ship drifting on the fringes of friendly space. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
52 |
Emilia Knight come into conflict with a splinter group Emilia Knight's own religion which maintains Emilia Knight's version is the wrong one. Gain 1 Rivals. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Retired. |
12 |
53 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
83 |
Nearly killed. Owe 45,000 for medical bills. |
20 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
86 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
90 |
Birth or Death involving a family member or close friend. |
22 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |