Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Assigned to an urbanised planet torn by war. |
2 |
22 |
Continued as Army (Army Support). |
2 |
25 |
Heyalji Yaeyal is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Became a Scholar (Scientist). |
3 |
29 |
Refused to perform research that goes against Heyalji Yaeyal's conscience. |
4 |
29 |
Voluntarily left Scientist |
4 |
29 |
Became a Scout (Explorer). |
4 |
31 |
Heyalji Yaeyal's ship is damaged, and Heyalji Yaeyal have to hitch-hike Heyalji Yaeyal's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 4 Contacts. Gain 1 Enemies. |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
34 |
Victim of a crime |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Heyalji Yaeyal run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
A notable academic consults with Heyalji Yaeyal about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Heyalji Yaeyal is sent to a new community or parish to preach The Word among the poor. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
A notable academic consults with Heyalji Yaeyal about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Switched to Drifter (Wanderer). |
10 |
51 |
Drafted into Law Enforcement |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Agent (Law Enforcement) with the new title Rookie. |
11 |
55 |
Nearly killed. Owe 17,500 for medical bills. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Amnesia. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
Moved to a new world. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
86 |
A new romantic starts. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
90 |
Good fortune. |
21 |
91 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
92 |
Birth or Death involving a family member or close friend. |
22 |
95 |
Aging Crisis. Owe 30,000 for medical bills. |