Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Ig Adirdu Kuliur have been following false teachings! |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
23 |
Ig Adirdu Kuliur commit a legendary crime. |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
3 |
25 |
A job goes wrong, forcing Ig Adirdu Kuliur to flee off-planet. |
4 |
25 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
Ig Adirdu Kuliur is caught in the periphery of a scandal. |
4 |
28 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Ig Adirdu Kuliur faith is shaken. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
A notable academic consults with Ig Adirdu Kuliur about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Encounter a Psionic institute. |
8 |
44 |
Tested for psionic powers |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
45 |
Voluntarily left Missionary/Humanitarian |
9 |
45 |
Became a Drifter (Wanderer). |
9 |
47 |
Betrayed by a friend. One of Ig Adirdu Kuliur's Contacts or Allies betrays Ig Adirdu Kuliur, ending Ig Adirdu Kuliur's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
47 |
Returned to Believer (Holy Warrior). |
10 |
50 |
Ig Adirdu Kuliur aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
50 |
Switched to Drifter (Scavenger). |
11 |
53 |
Find Ancient Technology. |
11 |
54 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Drifter (Scavenger). |
12 |
55 |
Attempted a risky adventure and was injured. |
12 |
55 |
Scarred. Owe 2,500 for medical bills. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Continued as Drifter (Scavenger). |
13 |
61 |
Ig Adirdu Kuliur do not know what happened to Ig Adirdu Kuliur. There is a gap in Ig Adirdu Kuliur's memory. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Returned to Believer (Missionary/Humanitarian). |
14 |
63 |
Ig Adirdu Kuliur retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Continued as Believer (Missionary/Humanitarian). |
15 |
67 |
Ig Adirdu Kuliur is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
15 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
69 |
Continued as Believer (Missionary/Humanitarian). |
16 |
71 |
Ig Adirdu Kuliur faith is shaken. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
73 |
Continued as Believer (Missionary/Humanitarian). |
17 |
76 |
Ig Adirdu Kuliur come into conflict with a splinter group Ig Adirdu Kuliur's own religion which maintains Ig Adirdu Kuliur's version is the wrong one. Gain 2 Rivals. |
18 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
76 |
Retired. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
82 |
Gained a contact. |
20 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
88 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
91 |
Gained a contact. |
22 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |