Retired Settler Iris Sanchez  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 95 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 6 (0)111556
Participating, Uptight
 
Skills
Animals 0
Athletics (Endurance) 1
Carouse 1
Drive (Walker) 1
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Melee (Bludgeon) 1
Melee (Fencing) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Hostile Environment/Contaminent) 1
Recon 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler34
Drifter Scavenger 13
Citizen Worker 01
Army Cavalry Private01
Retired 012
 
Name Type Affinity Enmity Power Influence Species
Adam Hunniford Contact 0 0 1 0 Ronnin (M/11)
Dovie Shapter Enemy 0 4 2 0 Yilean (F/92)
Clay Gordon Ally 2 0 0 0 Answerin (M/19)
Clay Gordon is diminished in both power and influence.
Marian Ross Ally 2 0 1 0 Tezcat (F/63)
Alex Andrew Contact 2 1 4 0 Ronnin (M/30)
Ouida Greerson Contact 2 1 6 3 Ronnin (F/20)
Ouida Greerson gained power at the expense of a third party who now blames the character.
Green Andrews Enemy 0 2 3 1 Ronnin (M/38)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Iris Sanchez befriend a superior in the corporation or the colony.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 23 Iris Sanchez learn something Iris Sanchez should not have – a corporate secret, a political scandal – which Iris Sanchez can profit from illegally.
2 23 Gain a criminal contact.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 27 Political upheaval strikes Iris Sanchez's homeworld, and Iris Sanchez is caught up in the revolution.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Continued as Citizen (Colonist).
4 31 Injured. Fully recovered.
5 31 Became a Drifter (Scavenger).
5 35 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6 35 Switched to Citizen (Worker).
6 39 A revolution, attack or other unusual event throws Iris Sanchez's life into chaos, forcing Iris Sanchez to leave the planet.
7 39 Failed to qualify for Free Trader (Merchant).
7 39 Submitted to the draft.
7 39 Became a Army (Cavalry) with the new title Private.
7 42 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
7 42 Gain rebels as Enemy
8 42 Returned to Drifter (Scavenger).
8 45 Find valuable salvage.
8 46 Promoted to Drifter (Scavenger) rank 1.
9 46 Continued as Drifter (Scavenger).
9 47 Severely injured. Fully recovered. Owe 5,000 for medical bills.
10 47 Aging Crisis. Owe 20,000 for medical bills.
10 47 Retired at age 47.
10 47 Retired.
10 51 Betrayal. Convert an Ally into a Rival or Enemy.
11 51 Aging Crisis. Owe 50,000 for medical bills.
11 54 A romantic relationship ends badly. Gain a Rival or Enemy.
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 58 Moved to a new world.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 60 A new romantic starts. Gain an Ally.
14 63 Aging Crisis. Owe 40,000 for medical bills.
14 64 A romantic relationship ends badly. Gain a Rival or Enemy.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 70 Find an Alien Artifact.
16 71 Aging Crisis. Owe 40,000 for medical bills.
16 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 75 Aging Crisis. Owe 10,000 for medical bills.
17 78 Good fortune.
18 79 Aging Crisis. Owe 50,000 for medical bills.
18 83 Gained a contact.
19 83 Aging Crisis. Owe 60,000 for medical bills.
19 87 Gained a contact.
20 87 Aging Crisis. Owe 40,000 for medical bills.
20 90 Good fortune.
21 91 Aging Crisis. Owe 60,000 for medical bills.
21 94 A romantic relationship ends badly. Gain a Rival or Enemy.
22 95 Aging Crisis. Owe 50,000 for medical bills.
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