Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Field Researcher) with previous rank. |
2 |
25 |
A disaster leaves several injured, and others blame Jane McRae, forcing Jane McRae to leave Jane McRae's career. Gain a Rival. |
2 |
25 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
27 |
Opponents of Jane McRae's belief system ambush Jane McRae. |
3 |
27 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Go undercover to investigate an enemy. |
4 |
31 |
Spent time maintaining and using heavy vehicles. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Befriended by a senior agent. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
38 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Jane McRae retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Jane McRae accepted an offer of inducements to betray Jane McRae's faith. Gain 500,000 in cash. |
9 |
46 |
Became a Drifter (Wanderer). |
9 |
48 |
Jane McRae do not know what happened to Jane McRae. There is a gap in Jane McRae's memory. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Returned to Believer (Holy Warrior). |
10 |
51 |
Jane McRae aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired. |
11 |
55 |
Moved to a new world. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Victim of a crime. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Victim of a crime. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Amnesia. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
Moved to a new world. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
86 |
Good fortune. |
20 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
90 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
21 |
91 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
94 |
A new romantic starts. Gain an Ally. |
22 |
95 |
Aging Crisis. Owe 10,000 for medical bills. |