Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Scout (Courier). |
2 |
22 |
When dealing with an alien race, Jewell Morvell botch an opportunity to gather extra intelligence about them. |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Continued as Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Jewell Morvell's scout ship. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Courier). |
4 |
31 |
Jewell Morvell discover a world, item or information of worth to the Imperium. |
4 |
33 |
Promoted to Scout (Courier) rank 2. |
5 |
33 |
Voluntarily left Courier |
5 |
33 |
Became a Army (Cavalry) with the new title Private. |
5 |
34 |
Surrounded and outnumbered by the enemy, Jewell Morvell hold out until relief arrives. |
5 |
37 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
6 |
37 |
Voluntarily left Cavalry |
6 |
37 |
Failed to qualify for Worker (Citizen). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Switched to Scout (Explorer) with previous rank. |
6 |
40 |
When dealing with an alien race, Jewell Morvell have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
41 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
7 |
41 |
Continued as Scout (Explorer). |
7 |
44 |
When dealing with an alien race, Jewell Morvell have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
45 |
Promoted to Scout (Explorer) rank 4. |
8 |
45 |
Voluntarily left Explorer |
8 |
45 |
Became a Scholar (Physician). |
8 |
47 |
Advanced training in a specialist field. |
9 |
49 |
Continued as Scholar (Physician). |
9 |
51 |
Win a prestigious prize for Jewell Morvell's work. |
10 |
53 |
Continued as Scholar (Physician). |
10 |
56 |
Cheated in some fashion, advancing Jewell Morvell's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
10 |
56 |
Gain an Enemy |
11 |
57 |
Attempted to change assignments. |
11 |
57 |
Failed to qualify for Scientist (Scholar). |
11 |
57 |
Continued as Scholar (Physician). |
11 |
61 |
Win a prestigious prize for Jewell Morvell's work. |
11 |
61 |
Forced to muster out. |
12 |
61 |
Failed to qualify for Broker (Merchant). |
12 |
61 |
Became a Drifter (Wanderer). |
12 |
64 |
Find an Alien Artifact. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Continued as Drifter (Wanderer). |
13 |
66 |
Find valuable salvage. |
13 |
69 |
Forced to muster out. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
73 |
Opponents of Jewell Morvell's belief system ambush Jewell Morvell. |
14 |
73 |
Nearly killed. Owe 25,000 for medical bills. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Retired. |
15 |
75 |
Good fortune. |
16 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
81 |
Gained a contact. |
17 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
83 |
A new romantic starts. Gain an Ally. |
18 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
89 |
A new romantic starts. Gain an Ally. |
19 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
92 |
Moved to a new world. |
20 |
93 |
Aging Crisis. Owe 60,000 for medical bills. |