Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
When dealing with an alien race, Joseph Hooligan botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Nearly killed. Owe 25,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
When dealing with an alien race, Joseph Hooligan botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Nearly killed. Owe 10,000 for medical bills. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
30 |
Joseph Hooligan's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Psychologically damaged by Joseph Hooligan's time in the scouts. |
5 |
31 |
Entered Merchant Academy with the Business curriculum. |
5 |
34 |
War breaks out, triggering a mandatory draft. |
5 |
34 |
Used social standing to avoid the draft. |
5 |
35 |
Graduated. |
6 |
35 |
Became a Merchant (Broker). |
6 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
37 |
Risk Joseph Hooligan's fortune on a possibility lucrative deal and win. |
6 |
39 |
Promoted to Merchant (Broker) rank 2. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
41 |
Make an unexpected connection outside Joseph Hooligan's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
45 |
Make an unexpected connection outside Joseph Hooligan's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Broker) rank 4. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
49 |
Make an unexpected connection outside Joseph Hooligan's normal circles. Gain a Contact. |
9 |
51 |
Promoted to Merchant (Broker) rank 5. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Broker). |
10 |
53 |
Given advanced training in a specialist field |
10 |
55 |
Promoted to Merchant (Broker) rank 6. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Continued as Merchant (Broker). |
11 |
57 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Continued as Believer (Missionary/Humanitarian). |
14 |
71 |
Joseph Hooligan come into conflict with a splinter group Joseph Hooligan's own religion which maintains Joseph Hooligan's version is the wrong one. Gain 3 Rivals. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Retired. |
15 |
75 |
Good fortune. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
91 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
93 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
95 |
Aging Crisis. Owe 30,000 for medical bills. |