Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Win a prestigious prize for Kittie Douglas's work. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
23 |
Assigned to work on a secret project for a patron or organisation. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
29 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
Assigned to work on a secret project for a patron or organisation. |
4 |
34 |
Promoted to Scholar (Physician) rank 1. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scholar (Scientist) with previous rank. |
5 |
36 |
Caught cheating in some fashion, advancing Kittie Douglas's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
36 |
An expedition or voyage goes wrong, leaving Kittie Douglas stranded in the wilderness. |
5 |
36 |
Gain an Enemy |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
39 |
Work leads to a considerable breakthrough. |
6 |
42 |
Promoted to Scholar (Scientist) rank 2. |
7 |
42 |
Voluntarily left Scientist |
7 |
42 |
Became a Scout (Surveyor). |
7 |
45 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
8 |
45 |
Became a Entertainer (Performer). |
8 |
49 |
Moved to a new world. |
8 |
49 |
Promoted to Entertainer (Performer) rank 1. |
9 |
49 |
Continued as Entertainer (Performer). |
9 |
52 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
10 |
53 |
Continued as Entertainer (Performer). |
10 |
57 |
One of Kittie Douglas's pieces of art is stolen, and the investigation brings Kittie Douglas into the criminal underworld. |
11 |
57 |
Continued as Entertainer (Performer). |
11 |
61 |
Public opinion turns on Kittie Douglas. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Retired. |
12 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
71 |
Gained a contact. |
15 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
79 |
A new romantic starts. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
92 |
A new romantic starts. Gain an Ally. |
20 |
93 |
Aging Crisis. Owe 30,000 for medical bills. |