Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Gain a patron in the arts. Gain an Ally |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
Invited to take part in a controversial event or exhibition that improves Lella Castillo's social standing. |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
28 |
Lella Castillo is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Go undercover to investigate an enemy. |
4 |
29 |
Severely injured. Owe 25,000 for medical bills. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
36 |
An investigation takes on a dangerous turn. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Rewarded for a successful mission. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Citizen (Worker). |
7 |
44 |
Lella Castillo befriend a superior in the corporation or the colony. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
47 |
Lella Castillo learn something Lella Castillo should not have – a corporate secret, a political scandal – which Lella Castillo can profit from illegally. |
8 |
48 |
Promoted to Citizen (Worker) rank 1. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
52 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
52 |
Continued as Citizen (Worker). |
10 |
56 |
Lella Castillo's business expands, Lella Castillo's corporation grows, or the colony thrives. |
11 |
56 |
Continued as Citizen (Worker). |
11 |
58 |
A revolution, attack or other unusual event throws Lella Castillo's life into chaos, forcing Lella Castillo to leave the planet. |
12 |
58 |
Became a Drifter (Barbarian). |
12 |
61 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
61 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
62 |
Lella Castillo have been following false teachings! |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Retired at age 62. |
14 |
62 |
Retired. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
88 |
Victim of a crime. |
21 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
92 |
Moved to a new world. |
22 |
94 |
Aging Crisis. Owe 30,000 for medical bills. |