Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Good fortune |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
23 |
Agreed to perform research that goes against Leota Gillis's conscience. Gain 2 Enemies. |
2 |
26 |
Promoted to Scholar (Scientist) rank 2. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
28 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Drafted into Merchant Marine |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Given advanced training in a specialist field |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
A good deal ensures Leota Gillis is living the high life for a few years. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Make an unexpected connection outside Leota Gillis's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Make an unexpected connection outside Leota Gillis's normal circles. Gain a Contact. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
61 |
Given advanced training in a specialist field |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
65 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
67 |
Make an unexpected connection outside Leota Gillis's normal circles. Gain a Contact. |
13 |
70 |
Forced to muster out. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
73 |
Opponents of Leota Gillis's belief system ambush Leota Gillis. |
14 |
73 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Retired. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
79 |
Gained a contact. |
17 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
86 |
A new romantic starts. Gain an Ally. |
19 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
91 |
A new romantic starts. Gain an Ally. |
20 |
93 |
Aging Crisis. Owe 10,000 for medical bills. |