Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Good fortune |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
26 |
Lillie Rose faith is shaken. |
3 |
26 |
Voluntarily left Holy Warrior |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Became a Entertainer (Journalist). |
4 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Became a Scout (Explorer). |
5 |
32 |
Psychologically damaged by Lillie Rose's time in the scouts. |
6 |
32 |
Returned to Believer (Holy Warrior). |
6 |
34 |
Lillie Rose refused an offer of inducements to betray Lillie Rose's faith. Gain 4 enemies. |
6 |
36 |
Forced to continue current assignment. |
6 |
36 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
36 |
Continued as Believer (Holy Warrior). |
7 |
38 |
Lillie Rose come into conflict with a splinter group Lillie Rose's own religion which maintains Lillie Rose's version is the wrong one. Gain 1 Rivals. |
8 |
38 |
Switched to Drifter (Wanderer). |
8 |
39 |
Lillie Rose do not know what happened to Lillie Rose. There is a gap in Lillie Rose's memory. |
9 |
39 |
Returned to Believer (Holy Warrior). |
9 |
41 |
Lillie Rose is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
43 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
10 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Continued as Believer (Holy Warrior). |
10 |
46 |
Opponents of Lillie Rose's belief system ambush Lillie Rose. |
10 |
46 |
Severely injured. Owe 15,000 for medical bills. |
11 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
46 |
Retired. |
11 |
50 |
Birth or Death involving a family member or close friend. |
12 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
A new romantic starts. Gain an Ally. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
68 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
80 |
Gained a contact. |
20 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
85 |
Good fortune. |
21 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
90 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
22 |
91 |
Good fortune. |
23 |
94 |
Aging Crisis. Owe 60,000 for medical bills. |