Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Lois Lucas's actions. Lois Lucas actions lead to an honorabe discharge. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Lois Lucas run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
26 |
A good deal ensures Lois Lucas is living the high life for a few years. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
32 |
Make an unexpected connection outside Lois Lucas's normal circles. Gain a Contact. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
36 |
Spend time with an alien race. Gain a contact. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
40 |
A good deal ensures Lois Lucas is living the high life for a few years. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Lois Lucas aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
45 |
Birth or Death involving a family member or close friend. |
8 |
46 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
48 |
Betrayed by a friend. One of Lois Lucas's Contacts or Allies betrays Lois Lucas, ending Lois Lucas's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
84 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
86 |
Moved to a new world. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
89 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |