Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
29 |
Smuggle illegal items onto a planet. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
32 |
Smuggle illegal items onto a planet. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
36 |
A new romantic starts. Gain an Ally. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 4. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
38 |
Imperial trade restrictions force Luetta Riley out of business. |
7 |
38 |
Became a Scholar (Field Researcher). |
7 |
40 |
Make a breakthrough in Luetta Riley's field. |
7 |
42 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
42 |
Continued as Scholar (Field Researcher). |
8 |
46 |
A disaster leaves several injured, and others blame Luetta Riley, forcing Luetta Riley to leave Luetta Riley's career. Gain a Rival. |
8 |
46 |
Lost eye or limb. Owe 1,250 for medical bills. |
9 |
46 |
Failed to qualify for Free Trader (Merchant). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Army (Infantry) with the new title Private. |
9 |
48 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
9 |
48 |
Gain rebels as Enemy |
10 |
48 |
Switched to Drifter (Barbarian). |
10 |
50 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
54 |
Opponents of Luetta Riley's belief system ambush Luetta Riley. |
11 |
54 |
Nearly killed. Owe 25,000 for medical bills. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
79 |
Birth or Death involving a family member or close friend. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
84 |
Birth or Death involving a family member or close friend. |
20 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
93 |
Moved to a new world. |
22 |
94 |
Aging Crisis. Owe 10,000 for medical bills. |