Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Amnesia. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Survived a risky adventure but gained nothing. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Moved to a new world. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scholar (Physician). |
6 |
40 |
Entangled in a bureaucratic or legal morass that distracts Maria Hegan from Maria Hegan's work. |
6 |
42 |
Promoted to Scholar (Physician) rank 1. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
46 |
Cheated in some fashion, advancing Maria Hegan's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
46 |
Gain an Enemy |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Scientist (Scholar). |
8 |
46 |
Continued as Scholar (Physician). |
8 |
50 |
Make a breakthrough in Maria Hegan's field. |
8 |
50 |
Promoted to Scholar (Physician) rank 2. |
9 |
50 |
Voluntarily left Physician |
9 |
50 |
Became a Citizen (Colonist). |
9 |
54 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
54 |
Became a Scout (Explorer). |
10 |
56 |
Maria Hegan's ship is damaged, and Maria Hegan have to hitch-hike Maria Hegan's way back across the stars to the nearest scout base. |
10 |
56 |
Gain 4 Contacts. Gain 1 Enemies. |
11 |
56 |
Failed to qualify for Colonist (Citizen). |
11 |
56 |
Switched to Drifter (Wanderer). |
11 |
60 |
Severely injured. Owe 5,000 for medical bills. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Retired. |
12 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Good fortune. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
88 |
Moved to a new world. |
19 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
91 |
Gained a contact. |
20 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |