Retired Technician Michele Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 95 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2)111171
Tenuous, Always has a vacant stare
 
Skills
Advocate 2
Animals 0
Art (Presentation) 0
Athletics 0
Carouse 1
Drive (Mole) 1
Drive (Walker) 2
Electronics (Computers) 1
Engineer 0
Explosives 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee (Bludgeon) 1
Navigation 0
Pilot (Capital Ships) 0
Profession (Worker/Hydroponics) 1
Recon 0
Science (Physical Sciences) 0
Seafarer 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician37
Drifter Wanderer 01
Drifter Barbarian 02
Believer Holy Warrior Hopeful02
Retired 06
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Jamie Spencer Contact 1 1 2 5 Swanfeh (F/21)
Elisabeth Gonzalez Ally 4 0 2 2 Humaniti (F/68)
Patsy Delagney Contact 1 1 1 1 Luriani (F/50)
Relationship altered.
Ted Paterson Contact 3 1 0 0 Traltar (M/20)
Winston Carr Contact 2 1 0 1 Swanfeh (M/25)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 Study Pilot (Capital Ships) as a hobby.
1 25 Failed as a colonist.
2 25 Became a Citizen (Worker).
2 27 Michele Fabble learn something Michele Fabble should not have – a corporate secret, a political scandal – which Michele Fabble can profit from illegally.
2 27 Gain a criminal contact.
3 29 Continued as Citizen (Worker).
3 32 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 33 Continued as Citizen (Worker).
4 36 Victim of a crime
5 37 Continued as Citizen (Worker).
5 41 Advanced training in a specialist field.
5 41 Promoted to Citizen (Worker) rank 1.
6 41 Continued as Citizen (Worker).
6 42 Michele Fabble gain experience in a technical field as a computer operator or surveyor.
6 45 Promoted to Citizen (Worker) rank 2 with the new title Technician.
7 45 Continued as Citizen (Worker).
7 46 Michele Fabble learn something Michele Fabble should not have – a corporate secret, a political scandal – which Michele Fabble can profit from illegally.
7 46 Gain a criminal contact.
7 49 Promoted to Citizen (Worker) rank 3.
8 49 Continued as Citizen (Worker).
8 51 Political upheaval strikes Michele Fabble's homeworld, and Michele Fabble is caught up in the revolution.
8 53 Forced to muster out.
9 53 Failed to qualify for Broker (Merchant).
9 53 Became a Drifter (Wanderer).
9 55 Severely injured. Owe 15,000 for medical bills.
10 55 Failed to qualify for Thief (Rogue).
10 55 Switched to Drifter (Barbarian).
10 59 Attacked by enemies and injured.
10 59 Scarred. Fully recovered. Owe 10,000 for medical bills.
10 59 Gain Enemy if Michele Fabble don't already have one.
11 59 Continued as Drifter (Barbarian).
11 63 Michele Fabble run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 63 Aging Crisis. Owe 10,000 for medical bills.
12 63 Retired at age 63.
12 63 Became a Believer (Holy Warrior) with the new title Hopeful.
12 65 Michele Fabble faith is shaken.
13 67 Aging Crisis. Owe 10,000 for medical bills.
13 67 Continued as Believer (Holy Warrior).
13 69 Michele Fabble have been following false teachings!
14 69 Aging Crisis. Owe 50,000 for medical bills.
14 69 Retired.
14 73 Accused of a crime.
15 73 Aging Crisis. Owe 60,000 for medical bills.
15 75 Gained a contact.
16 77 Aging Crisis. Owe 50,000 for medical bills.
16 81 Good fortune.
17 81 Aging Crisis. Owe 10,000 for medical bills.
17 85 Gained a contact.
18 85 Aging Crisis. Owe 50,000 for medical bills.
18 89 Betrayal. Convert an Ally into a Rival or Enemy.
19 89 Aging Crisis. Owe 60,000 for medical bills.
19 93 Betrayal. Convert an Ally into a Rival or Enemy.
20 93 Aging Crisis. Owe 20,000 for medical bills.
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