Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Myrta McDonaugh went above and beyond the call of duty. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Established a network of contacts. Gain 3 contacts. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Given specialist training in vehicles. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Entertainer (Artist). |
8 |
47 |
One of Myrta McDonaugh's pieces of art is stolen, and the investigation brings Myrta McDonaugh into the criminal underworld. |
8 |
50 |
Promoted to Entertainer (Artist) rank 1. |
9 |
50 |
Continued as Entertainer (Artist). |
9 |
54 |
Gain a patron in the arts. Gain an Ally |
9 |
54 |
Promoted to Entertainer (Artist) rank 2. |
10 |
54 |
Continued as Entertainer (Artist). |
10 |
56 |
An investigation, tour, project or expedition goes wrong, stranding Myrta McDonaugh far from home. |
11 |
56 |
Became a Citizen (Worker). |
11 |
59 |
Spent time maintaining and using heavy vehicles. |
11 |
60 |
Promoted to Citizen (Worker) rank 1. |
12 |
60 |
Continued as Citizen (Worker). |
12 |
62 |
Victim of a crime |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Citizen (Worker). |
13 |
68 |
Myrta McDonaugh learn something Myrta McDonaugh should not have – a corporate secret, a political scandal – which Myrta McDonaugh can profit from illegally. |
13 |
68 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Continued as Citizen (Worker). |
14 |
71 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
74 |
A notable academic consults with Myrta McDonaugh about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
75 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Continued as Believer (Mainstream Believer). |
16 |
79 |
Myrta McDonaugh is chosen to represent Myrta McDonaugh's faith in a vid show or other highly public forum. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Continued as Believer (Mainstream Believer). |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
18 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
Voluntarily left Mainstream Believer |
18 |
83 |
Retired. |
18 |
86 |
Good fortune. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
90 |
A new romantic starts. Gain an Ally. |
20 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
95 |
Gained a contact. |
21 |
95 |
Aging Crisis. Owe 40,000 for medical bills. |