Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Omie Lane is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Omie Lane as an Enemy. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Find Ancient Technology. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Contact with Government. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Encounter a Psionic institute. |
5 |
38 |
Tested for psionic powers |
6 |
38 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
6 |
41 |
Gift causes a former ally to turn on Omie Lane and betray Omie Lane. One Ally or Contact becomes an Enemy. |
7 |
41 |
Failed to qualify for Physician (Scholar). |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
45 |
Betrayed by a friend. One of Omie Lane's Contacts or Allies betrays Omie Lane, ending Omie Lane's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
9 |
47 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
50 |
Contacted by an underground psionic group. |
9 |
51 |
Graduated. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Make an unexpected connection outside Omie Lane's normal circles. Gain a Contact. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Given advanced training in a specialist field |
12 |
63 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
67 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Continued as Merchant (Merchant Marine). |
14 |
70 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
71 |
Opponents of Omie Lane's belief system ambush Omie Lane. |
15 |
71 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Continued as Believer (Missionary/Humanitarian). |
16 |
77 |
Omie Lane faith is shaken. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
Continued as Believer (Missionary/Humanitarian). |
17 |
82 |
Omie Lane retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
17 |
82 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Voluntarily left Missionary/Humanitarian |
18 |
82 |
Retired. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
89 |
Moved to a new world. |
20 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
94 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
94 |
Aging Crisis. Owe 30,000 for medical bills. |