Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
21 |
Involved in a feud with a rival criminal organization. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
25 |
Involved in the planning of an impressive heist. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
29 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
30 |
Voluntarily left Pirate |
4 |
30 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
33 |
Become deeply involved in politics on Ressie Lawrence's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
34 |
Voluntarily left Dilettante |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
37 |
Commanding officer takes an interest in Ressie Lawrence's career. |
5 |
38 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
5 |
38 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Star Marine (Marine). |
6 |
38 |
Continued as Marine (Marine Support). |
6 |
40 |
A mission goes wrong and Ressie Lawrence is stranded behind enemy lines. Ejected from the service. |
7 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
43 |
Ressie Lawrence refused an offer of inducements to betray Ressie Lawrence's faith. Gain 4 enemies. |
8 |
44 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
A new romantic starts. Gain an Ally. |
8 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
50 |
Ressie Lawrence accepted an offer of inducements to betray Ressie Lawrence's faith. Gain 630,000 in cash. |
9 |
52 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
60 |
Good fortune. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
68 |
Spend time with an alien race. Gain a contact. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
81 |
Good fortune. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
92 |
Aging Crisis. Owe 40,000 for medical bills. |