Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Ruth Coghill gain experience in a technical field as a computer operator or surveyor. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Spent time maintaining and using heavy vehicles. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Spent time maintaining and using heavy vehicles. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Victim of a crime |
4 |
34 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
36 |
Moved to a new world. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Law Enforcement (Agent). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Make an unexpected connection outside Ruth Coghill's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
A sudden war destroys Ruth Coghill's trade routes and contacts, forcing Ruth Coghill to flee that region of space. |
8 |
50 |
Gain rebels as Enemy |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
A good deal ensures Ruth Coghill is living the high life for a few years. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Failed to qualify for Journalist (Entertainer). |
10 |
54 |
Became a Drifter (Wanderer). |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Voluntarily left Wanderer |
11 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
62 |
Ruth Coghill have been following false teachings! |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Retired. |
12 |
63 |
Gained a contact. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
82 |
Gained a contact. |
17 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
86 |
Moved to a new world. |
18 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
88 |
Gained a contact. |
19 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
91 |
Birth or Death involving a family member or close friend. |
20 |
94 |
Aging Crisis. Owe 40,000 for medical bills. |