Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Stacey Dickman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Stacey Dickman join a gambling circle on board. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Refuse to abuse Stacey Dickman's position for profit. |
3 |
30 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
30 |
Voluntarily left Line/Crew |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
34 |
Stacey Dickman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
34 |
Continued as Believer (Holy Warrior). |
5 |
37 |
Stacey Dickman come into conflict with a splinter group Stacey Dickman's own religion which maintains Stacey Dickman's version is the wrong one. Gain 1 Rivals. |
6 |
37 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
38 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
41 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Switched to Rogue (Thief) with previous rank. |
7 |
44 |
Involved in the planning of an impressive heist. |
7 |
45 |
Promoted to Rogue (Thief) rank 2. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Enforcer (Rogue). |
8 |
45 |
Continued as Rogue (Thief). |
8 |
46 |
Crime pays off. Gain victim as Enemy. |
8 |
49 |
Promoted to Rogue (Thief) rank 3. |
9 |
49 |
Continued as Rogue (Thief). |
9 |
53 |
Stacey Dickman spend months in the dangerous criminal underworld. |
9 |
53 |
Promoted to Rogue (Thief) rank 4. |
10 |
53 |
Continued as Rogue (Thief). |
10 |
57 |
A crime lord considers Stacey Dickman his protégé. |
10 |
57 |
Promoted to Rogue (Thief) rank 5. |
11 |
57 |
Continued as Rogue (Thief). |
11 |
59 |
Involved in the planning of an impressive heist. |
11 |
61 |
Promoted to Rogue (Thief) rank 6. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Rogue (Thief). |
12 |
62 |
Severely injured. Owe 5,000 for medical bills. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Retired. |
13 |
64 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
88 |
Good fortune. |
20 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
91 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
94 |
Aging Crisis. Owe 40,000 for medical bills. |