Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Join homeworld’s celebrity circles |
1 |
20 |
Gain a contact |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Voluntarily left Journalist |
2 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
25 |
Involved in the planning of an impressive heist. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
29 |
Viva Pierce spend months in the dangerous criminal underworld. |
3 |
30 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
34 |
Involved in a feud with a rival criminal organization. |
4 |
34 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
4 |
34 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
36 |
Betrayed by a friend. One of Viva Pierce's Contacts or Allies betrays Viva Pierce, ending Viva Pierce's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Agent (Corporate Agent). |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
44 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
8 |
44 |
Continued as Agent (Corporate Agent). |
8 |
46 |
Viva Pierce went above and beyond the call of duty. |
8 |
48 |
Promoted to Agent (Corporate Agent) rank 3. |
9 |
48 |
Continued as Agent (Corporate Agent). |
9 |
52 |
Viva Pierce went above and beyond the call of duty. |
9 |
52 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Agent (Corporate Agent). |
10 |
55 |
Viva Pierce's work ends up coming home with Viva Pierce, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired. |
11 |
57 |
Good fortune. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
Victim of a crime. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
91 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
95 |
A new romantic starts. Gain an Ally. |
21 |
95 |
Aging Crisis. Owe 60,000 for medical bills. |