Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Vessel participates in a notable military engagement. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
26 |
Display heroism in battle, saving the whole ship. |
2 |
26 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Flight). |
3 |
28 |
William Horton foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Flight). |
4 |
32 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
32 |
Failed to qualify for Army Support (Army). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Good fortune |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Became a Scout (Courier). |
8 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
46 |
Continued as Scout (Courier). |
9 |
47 |
William Horton discover a world, item or information of worth to the Imperium. |
9 |
50 |
Promoted to Scout (Courier) rank 2. |
10 |
50 |
Continued as Scout (Courier). |
10 |
51 |
William Horton have no idea what happened to William Horton – they found William Horton's ship drifting on the fringes of friendly space. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Scout (Courier). |
11 |
58 |
William Horton have no idea what happened to William Horton – they found William Horton's ship drifting on the fringes of friendly space. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
59 |
William Horton refused an offer of inducements to betray William Horton's faith. Gain 6 enemies. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Continued as Believer (Mainstream Believer). |
13 |
66 |
William Horton is chosen to represent William Horton's faith in a vid show or other highly public forum. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Continued as Believer (Mainstream Believer). |
14 |
68 |
William Horton is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Continued as Believer (Mainstream Believer). |
15 |
74 |
William Horton is sent to a new community or parish to preach The Word among the poor. |
15 |
74 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Continued as Believer (Mainstream Believer). |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
16 |
78 |
Forced to muster out. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Retired. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
86 |
A new romantic starts. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
87 |
Good fortune. |
20 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
92 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
21 |
94 |
Aging Crisis. Owe 50,000 for medical bills. |