Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
22 |
Study Profession (Hostile Environment/High-G) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
26 |
A mission goes wrong and Anner Jennings is stranded behind enemy lines. Ejected from the service. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
29 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Failed to qualify for Colonist (Citizen). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
32 |
Find Ancient Technology. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
38 |
Anner Jennings do not know what happened to Anner Jennings. There is a gap in Anner Jennings's memory. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Anner Jennings come into conflict with a splinter group Anner Jennings's own religion which maintains Anner Jennings's version is the wrong one. Gain 2 Rivals. |
8 |
40 |
Switched to Drifter (Scavenger). |
8 |
42 |
Attacked by enemies that Anner Jennings easily defeat. |
8 |
42 |
Gain Enemy if Anner Jennings don't already have one. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
47 |
Encounter a Psionic institute. |
9 |
47 |
Tested for psionic powers |
9 |
48 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
51 |
Attacked by enemies that Anner Jennings easily defeat. |
10 |
51 |
Gain Enemy if Anner Jennings don't already have one. |
10 |
52 |
Promoted to Drifter (Scavenger) rank 3. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Drifter (Scavenger). |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Continued as Drifter (Scavenger). |
12 |
58 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
59 |
Anner Jennings faith is shaken. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Continued as Believer (Missionary/Humanitarian). |
14 |
66 |
Anner Jennings come into conflict with a splinter group Anner Jennings's own religion which maintains Anner Jennings's version is the wrong one. Gain 1 Rivals. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Retired. |
15 |
69 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
79 |
Good fortune. |
19 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
83 |
Good fortune. |
20 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
93 |
Find an Alien Artifact. |
22 |
94 |
Aging Crisis. Owe 60,000 for medical bills. |