Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
A mission goes disastrously wrong due to Ara King's commander’s error or incompetence, but Ara King survive. |
1 |
21 |
Report commander and gain an Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Marine (Ground Assault) with previous rank. |
2 |
25 |
A mission goes wrong and Ara King is stranded behind enemy lines. Ejected from the service. |
3 |
25 |
Failed to qualify for Merchant Academy. |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Lost eye or limb. Fully recovered. |
4 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
28 |
Ara King aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
28 |
Failed to qualify for Infantry (Army). |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
32 |
Forced to muster out. |
6 |
32 |
Entered Merchant Academy with the Business curriculum. |
6 |
34 |
Contacted by an underground psionic group. |
6 |
34 |
Dropped out of the merchant academy. |
7 |
34 |
Continued as Drifter (Barbarian). |
7 |
38 |
Forced to continue current assignment. |
7 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
38 |
Continued as Drifter (Barbarian). |
8 |
40 |
Drafted into Explorer |
8 |
42 |
Forced to muster out. |
9 |
42 |
Became a Scout (Explorer). |
9 |
45 |
Lost eye or limb. Owe 5,000 for medical bills. |
9 |
45 |
Tested for psionic powers |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
48 |
Ara King refused an offer of inducements to betray Ara King's faith. Gain 4 enemies. |
11 |
49 |
Voluntarily left Mainstream Believer |
11 |
49 |
Retired. |
11 |
51 |
Victim of a crime. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Victim of a crime. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
83 |
A new romantic starts. Gain an Ally. |
20 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
86 |
Good fortune. |
21 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
91 |
Gained a contact. |
22 |
93 |
Aging Crisis. Owe 10,000 for medical bills. |