Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Failed to qualify for Corporate Agent (Agent). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Find valuable salvage. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
26 |
Gain Enemy if Arlene Staff don't already have one. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Arlene Staff's Contacts or Allies betrays Arlene Staff, ending Arlene Staff's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Gain Enemy if Arlene Staff don't already have one. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Arlene Staff retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
47 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
47 |
Continued as Believer (Holy Warrior). |
9 |
51 |
Opponents of Arlene Staff's belief system ambush Arlene Staff. |
9 |
51 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
51 |
Returned to Drifter (Wanderer). |
10 |
52 |
Attacked by enemies that Arlene Staff easily defeat. |
10 |
52 |
Gain Enemy if Arlene Staff don't already have one. |
10 |
55 |
Promoted to Drifter (Wanderer) rank 4. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
58 |
Suffer from a life-threatening illness. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
12 |
59 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Voluntarily left Mainstream Believer |
13 |
62 |
Retired. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
Victim of a crime. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
Moved to a new world. |
19 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
89 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
94 |
Gained a contact. |
21 |
94 |
Aging Crisis. Owe 10,000 for medical bills. |