Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding Arline Kelley far from home. |
2 |
19 |
Failed to qualify for Merchant Academy. |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
20 |
Trapped behind enemy lines. |
2 |
23 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
23 |
Voluntarily left Marine Support |
3 |
23 |
Failed to qualify for Merchant Academy. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Voluntarily left Barbarian |
4 |
27 |
Became a Citizen (Worker). |
4 |
28 |
Advanced training in a specialist field. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
33 |
Arline Kelley is rewarded for Arline Kelley's diligence or cunning. |
5 |
35 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
39 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
41 |
Arline Kelley retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Someone more charismatic but less devout than Arline Kelley has become Arline Kelley's superior. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
Arline Kelley have been following false teachings! |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired. |
10 |
50 |
Birth or Death involving a family member or close friend. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Spend time with an alien race. Gain a contact. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Spend time with an alien race. Gain a contact. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
85 |
Gained a contact. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
89 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
96 |
Lightly injured, no permanent damage. Fully recovered. |
22 |
96 |
Aging Crisis. Owe 40,000 for medical bills. |