Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
21 |
Blanch McDermot spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
24 |
Gained a contact. |
2 |
26 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
28 |
A crime lord considers Blanch McDermot his protégé. |
3 |
30 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
34 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 4. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
35 |
Nearly killed. Owe 40,000 for medical bills. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
37 |
Nearly killed. Owe 12,500 for medical bills. |
7 |
37 |
Failed to qualify for Courier (Scout). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
44 |
Attempted a risky adventure and was wildly successful. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
48 |
Suffer from a life-threatening illness. |
10 |
48 |
Failed to qualify for Free Trader (Merchant). |
10 |
48 |
Switched to Drifter (Wanderer). |
10 |
49 |
Blanch McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
53 |
Blanch McDermot refuse to secretly provide religious rites for a dying leader or noble, because they do not share Blanch McDermot's faith. |
11 |
53 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Continued as Believer (Holy Warrior). |
12 |
55 |
Blanch McDermot aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
55 |
Retired. |
13 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Birth or Death involving a family member or close friend. |
15 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
A new romantic starts. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
68 |
Gained a contact. |
17 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
73 |
Accused of a crime. |
18 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
79 |
Gained a contact. |
19 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
87 |
A new romantic starts. Gain an Ally. |
21 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
90 |
Good fortune. |
22 |
91 |
Aging Crisis. Owe 40,000 for medical bills. |
22 |
93 |
A new romantic starts. Gain an Ally. |
23 |
95 |
Aging Crisis. Owe 10,000 for medical bills. |