Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
During a battle, defeat or victory depends on Dona Hand's actions. Dona Hand actions lead to an honorabe discharge. |
3 |
25 |
Became a Merchant (Broker). |
3 |
29 |
Make an unexpected connection outside Dona Hand's normal circles. Gain a Contact. |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
32 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Dona Hand secretly provide religious rites for a dying leader or noble, although they do not share Dona Hand's faith. Gain an Ally in the family and a Rival who disagrees with Dona Hand's choice. |
5 |
36 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
36 |
Continued as Believer (Holy Warrior). |
6 |
38 |
A notable academic consults with Dona Hand about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
40 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
7 |
40 |
Continued as Believer (Holy Warrior). |
7 |
42 |
Dona Hand have been following false teachings! |
8 |
42 |
Became a Scout (Surveyor). |
8 |
46 |
Spend several years jumping from world to world in Dona Hand's scout ship. |
9 |
46 |
Continued as Scout (Surveyor). |
9 |
47 |
Spend several years jumping from world to world in Dona Hand's scout ship. |
9 |
50 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
50 |
Continued as Scout (Surveyor). |
10 |
52 |
Dona Hand survey an alien world. |
10 |
54 |
Promoted to Scout (Surveyor) rank 2. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Scout (Surveyor). |
11 |
57 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Retired. |
12 |
60 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
Victim of a crime. |
19 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
91 |
A new romantic starts. Gain an Ally. |
21 |
93 |
Aging Crisis. Owe 50,000 for medical bills. |