Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Rewarded for a successful mission. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Elaine Cox's job. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
Elaine Cox learn something Elaine Cox should not have – a corporate secret, a political scandal – which Elaine Cox can profit from illegally. |
4 |
34 |
Gain a criminal contact. |
4 |
34 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
35 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
40 |
Elaine Cox's business expands, Elaine Cox's corporation grows, or the colony thrives. |
6 |
42 |
Promoted to Citizen (Corporate) rank 3. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
43 |
Hard times caused by a lack of interstellar trade costs Elaine Cox Elaine Cox's job. |
8 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
47 |
Elaine Cox come into conflict with a splinter group Elaine Cox's own religion which maintains Elaine Cox's version is the wrong one. Gain 2 Rivals. |
8 |
47 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
47 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
Good fortune |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Voluntarily left Mainstream Believer |
10 |
51 |
Retired. |
10 |
55 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Good fortune. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
Birth or Death involving a family member or close friend. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
Gained a contact. |
19 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
89 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
92 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
95 |
Aging Crisis. Owe 20,000 for medical bills. |