Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Failed to qualify for Thief (Rogue). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Find an Alien Artifact. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Scout (Explorer). |
6 |
36 |
When dealing with an alien race, Elsie Nicol have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
38 |
Continued as Scout (Explorer). |
7 |
41 |
Spend several years jumping from world to world in Elsie Nicol's scout ship. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Courier (Scout). |
8 |
42 |
Continued as Scout (Explorer). |
8 |
44 |
When dealing with an alien race, Elsie Nicol have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
46 |
Forced to muster out. |
9 |
46 |
Failed to qualify for Journalist (Entertainer). |
9 |
46 |
Returned to Drifter (Scavenger). |
9 |
47 |
Elsie Nicol run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
49 |
Elsie Nicol come into conflict with a splinter group Elsie Nicol's own religion which maintains Elsie Nicol's version is the wrong one. Gain 2 Rivals. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired. |
11 |
51 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Good fortune. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Birth or Death involving a family member or close friend. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
86 |
Birth or Death involving a family member or close friend. |
21 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
93 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
93 |
Aging Crisis. Owe 20,000 for medical bills. |