Retired Field Agent Ester Rule  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 96 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 8 (0) 1 (-2)111281
Jaded
 
Skills
Admin 1
Advocate 1
Animals 0
Art (Presentation) 0
Athletics 0
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 2
Electronics (Computers) 2
Flyer 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Investigate 1
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Leadership 1
Melee (Unarmed) 1
Persuade 2
Recon 0
Science (Social Sciences) 0
Seafarer 0
Stealth 2
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 12
Entertainer Artist 01
Agent Intelligence Field Agent34
Believer Missionary/Humanitarian Team Leader23
Retired 010
 
EducationGraduated
Army Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Columbus Janson Ally 2 0 0 3 Tezcat (M/41)
Saul Roland Ally 3 0 2 2 Sylean (M/54)
Alicia Scott Enemy 0 2 1 5 Sylean (F/54)
Nelson Bell Enemy 0 3 1 1 Sylean (M/29)
Nelson Bell has life-changing event that creates new responsibilities.
Hilma Brieris Ally 2 0 1 2 Sylean (F/74)
Uskhoukhnoeghz Dhouthkoellgzou Ally 3 0 0 6 Vargr, Imperium (F/32)
Uskhoukhnoeghz Dhouthkoellgzou has life-changing event that creates new responsibilities.
Hampton Sheils Ally 3 0 1 2 Hanen (M/75)
Hampton Sheils has had an unexpected run of good fortune lately.
Myrle Reed Contact 3 1 2 1 Sylean (F/57)
Myrle Reed is out of contact doing something interesting but not suspicious.
Ludwig Coleman Contact 1 1 1 1 Geonee (M/61)
Carolina Perez Ally 3 1 0 1 Sylean (F/32)
Carolina Perez was ruined by misfortune caused by the character.
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 21 Made lifelong friends. Gain 2 Allies.
1 21 Dropped out of military academy.
2 21 Failed to qualify for Marine Support (Marine).
2 21 Became a Drifter (Barbarian).
2 24 Attempted a risky adventure and was wildly successful.
2 25 Promoted to Drifter (Barbarian) rank 1.
3 25 Continued as Drifter (Barbarian).
3 26 Betrayed by a friend. One of Ester Rule's Contacts or Allies betrays Ester Rule, ending Ester Rule's career. That Contact or Ally becomes a Rival or Enemy.
4 26 Became a Entertainer (Artist).
4 27 Severely injured. Owe 5,000 for medical bills.
5 27 Became a Agent (Intelligence).
5 31 Advanced training in a specialist field.
5 31 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
6 31 Continued as Agent (Intelligence).
6 35 Life ruined by a criminal gang. Gain the gang as an Enemy
6 35 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
7 35 Continued as Agent (Intelligence).
7 37 Go undercover to investigate an enemy.
7 37 Nearly killed. Fully recovered. Owe 10,000 for medical bills.
7 39 Promoted to Agent (Intelligence) rank 3.
8 39 Continued as Agent (Intelligence).
8 43 Lost eye or limb. Fully recovered.
9 43 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 44 Ester Rule is sent to a new community or parish to preach The Word among the poor.
9 47 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 47 Aging Crisis. Owe 60,000 for medical bills.
10 47 Retired at age 47.
10 47 Continued as Believer (Missionary/Humanitarian).
10 51 Ester Rule is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
10 51 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Continued as Believer (Missionary/Humanitarian).
11 53 Ester Rule is sent to a new community or parish to preach The Word among the poor.
11 55 Forced to muster out.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 55 Retired.
12 57 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 63 Betrayal. Convert an Ally into a Rival or Enemy.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 64 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 40,000 for medical bills.
15 70 Victim of a crime.
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 74 A new romantic starts. Gain an Ally.
17 75 Aging Crisis. Owe 60,000 for medical bills.
17 78 Moved to a new world.
18 79 Aging Crisis. Owe 30,000 for medical bills.
18 82 Gained a contact.
19 83 Aging Crisis. Owe 30,000 for medical bills.
19 84 Moved to a new world.
20 87 Aging Crisis. Owe 60,000 for medical bills.
20 90 Gained a contact.
21 91 Aging Crisis. Owe 50,000 for medical bills.
21 94 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
22 95 Aging Crisis. Owe 50,000 for medical bills.
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