Retired Senior Scout Exie Lobb  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 96 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 11 (1) 3 (-1)1113B3
Credible
 
Skills
Admin 1
Art (Presentation) 0
Astrogation 2
Athletics (Dexterity) 1
Carouse 0
Deception 0
Drive 0
Electronics (Computers) 1
Flyer (Grav) 1
Jack-of-All-Trades 3
Mechanic 1
Medic 2
Persuade 0
Pilot (Spacecraft) 1
Profession (Spacer) 0
Science (Life Sciences/Xenology) 1
Seafarer 0
Steward 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Performer 01
Scout Courier Senior Scout46
Merchant Merchant Marine 4th Officer25
Believer Holy Warrior Hopeful01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Oakley Bennett Ally 4 0 4 0 Dynchia (M/21)
Hal Edye Enemy 0 2 3 0 Ayansh'i (M/53)
Hal Edye has negatively life-changing event.
Matthew Freeman Ally 1 1 0 1 Ayansh'i (M/41)
Relationship becomes more intense. Contact becomes an ally.
Maye Hanrahan Rival 1 2 0 4 Ayansh'i (F/35)
Maye Hanrahan fell on hard times.
Beulah Scenay Rival 0 2 0 1 Tezcat (F/26)
Beulah Scenay was ruined by misfortune caused by the character.
Sandy Candy Rival 0 2 6 0 Kargol (M/35)
Landon Gonzales Contact 1 1 3 0 Ayansh'i (M/72)
Katherine Ross Ally 1 0 0 4 Ayansh'i (F/45)
Katherine Ross’s relationships have begun to affect the character.
Mabell Knight Ally 2 0 5 0 Ayansh'i (F/41)
Hannah Foale Contact 2 1 2 1 Ayansh'i (F/23)
 
Term Age History
1 18 Became a Entertainer (Performer).
1 20 Works is especially well received and popular, making Exie Lobb a minor celebrity
1 22 Forced to muster out.
2 22 Became a Scout (Courier).
2 26 When dealing with an alien race, Exie Lobb have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
2 26 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 26 Continued as Scout (Courier).
3 29 Lightly injured, no permanent damage. Fully recovered.
3 30 Promoted to Scout (Courier) rank 2.
4 30 Continued as Scout (Courier).
4 34 A romantic relationship ends badly. Gain a Rival or Enemy.
5 34 Continued as Scout (Courier).
5 37 Spend time with an alien race. Gain a contact.
5 38 Forced to continue current assignment.
5 38 Promoted to Scout (Courier) rank 3 with the new title Senior Scout.
6 38 Continued as Scout (Courier).
6 41 Perform an exemplary service for the scouts.
6 42 Promoted to Scout (Courier) rank 4.
7 42 Attempted to change assignments.
7 42 Failed to qualify for Surveyor (Scout).
7 42 Continued as Scout (Courier).
7 46 Spend several years jumping from world to world in Exie Lobb's scout ship.
8 46 Voluntarily left Courier
8 46 Became a Merchant (Merchant Marine) with the new title Crewman.
8 47 Make an unexpected connection outside Exie Lobb's normal circles. Gain a Contact.
9 50 Continued as Merchant (Merchant Marine).
9 51 A good deal ensures Exie Lobb is living the high life for a few years.
10 54 Continued as Merchant (Merchant Marine).
10 58 Given advanced training in a specialist field
10 58 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Merchant (Merchant Marine).
11 62 Exie Lobb's business or ship thrives.
11 62 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Continued as Merchant (Merchant Marine).
12 65 A good deal ensures Exie Lobb is living the high life for a few years.
12 66 Forced to muster out.
13 66 Aging Crisis. Owe 20,000 for medical bills.
13 66 Became a Believer (Holy Warrior) with the new title Hopeful.
13 68 Exie Lobb come into conflict with a splinter group Exie Lobb's own religion which maintains Exie Lobb's version is the wrong one. Gain 2 Rivals.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 68 Retired.
14 71 A romantic relationship ends badly. Gain a Rival or Enemy.
15 72 Aging Crisis. Owe 20,000 for medical bills.
15 75 Find an Alien Artifact.
16 76 Aging Crisis. Owe 20,000 for medical bills.
16 80 Gained a contact.
17 80 Aging Crisis. Owe 30,000 for medical bills.
17 82 Betrayal. Convert an Ally into a Rival or Enemy.
18 84 Aging Crisis. Owe 50,000 for medical bills.
18 86 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 88 Aging Crisis. Owe 10,000 for medical bills.
19 90 Birth or Death involving a family member or close friend.
20 92 Aging Crisis. Owe 20,000 for medical bills.
20 95 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
21 96 Aging Crisis. Owe 30,000 for medical bills.
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