Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Scout (Courier). |
3 |
24 |
When dealing with an alien race, Heyeel Yae have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
27 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Explorer) with previous rank. |
4 |
31 |
Heyeel Yae inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
31 |
Promoted to Scout (Explorer) rank 2. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
33 |
Spend several years jumping from world to world in Heyeel Yae's scout ship. |
5 |
35 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
37 |
Scarred. Owe 2,500 for medical bills. |
7 |
37 |
Failed to qualify for Colonist (Citizen). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Marine (Marine Support) with the new title Marine. |
7 |
41 |
Heyeel Yae is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Heyeel Yae retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
45 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Continued as Believer (Holy Warrior). |
9 |
48 |
Heyeel Yae aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired. |
10 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Severely injured. Owe 20,000 for medical bills. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Amnesia. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
Moved to a new world. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
91 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
96 |
Victim of a crime. |
22 |
96 |
Aging Crisis. Owe 50,000 for medical bills. |