Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Isabella Bartley is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Isabella Bartley as an Enemy. |
2 |
21 |
Failed to qualify for Merchant Academy. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
26 |
A good deal ensures Isabella Bartley is living the high life for a few years. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
32 |
Spend time with an alien race. Gain a contact. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
33 |
Isabella Bartley's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
33 |
Failed to qualify for Surveyor (Scout). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
37 |
Uncover a major conspiracy against Isabella Bartley's employers. |
6 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
37 |
Continued as Agent (Law Enforcement). |
7 |
39 |
Nearly killed. Owe 6,250 for medical bills. |
8 |
39 |
Switched to Merchant (Broker). |
8 |
41 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
42 |
Isabella Bartley have been following false teachings! |
10 |
42 |
Returned to Drifter (Scavenger). |
10 |
43 |
Betrayed by a friend. One of Isabella Bartley's Contacts or Allies betrays Isabella Bartley, ending Isabella Bartley's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
43 |
Returned to Believer (Holy Warrior). |
11 |
44 |
Isabella Bartley aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
44 |
Retired at age 44. |
12 |
44 |
Retired. |
12 |
46 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
53 |
A new romantic starts. Gain an Ally. |
15 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
58 |
Gained a contact. |
16 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
63 |
Gained a contact. |
17 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
71 |
Gained a contact. |
19 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
74 |
Moved to a new world. |
20 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
83 |
Spend time with an alien race. Gain a contact. |
22 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
22 |
86 |
A new romantic starts. Gain an Ally. |
23 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
23 |
89 |
A new romantic starts. Gain an Ally. |
24 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |
24 |
94 |
Gained a contact. |
25 |
96 |
Aging Crisis. Owe 60,000 for medical bills. |