Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Imperial trade restrictions force Kitty Green out of business. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
20 |
Moved to a new world. |
2 |
23 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
26 |
Encounter a Psionic institute. |
3 |
26 |
Tested for psionic powers |
3 |
27 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
27 |
Became a Psion (Adept). |
4 |
31 |
Attempt to use powers for personal gain, but it backfires. |
4 |
31 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
4 |
31 |
Learned Clairvoyance |
5 |
31 |
Continued as Psion (Adept). |
5 |
35 |
Gift causes a former ally to turn on Kitty Green and betray Kitty Green. One Ally or Contact becomes an Enemy. |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
37 |
Find Ancient Technology. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Kitty Green do not know what happened to Kitty Green. There is a gap in Kitty Green's memory. |
8 |
43 |
Failed to qualify for Broker (Merchant). |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
44 |
Attempted a risky adventure and was wildly successful. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Good fortune |
10 |
51 |
Voluntarily left Scavenger |
10 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
54 |
Opponents of Kitty Green's belief system ambush Kitty Green. |
10 |
54 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
88 |
Moved to a new world. |
20 |
90 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
93 |
Moved to a new world. |
21 |
94 |
Aging Crisis. Owe 10,000 for medical bills. |