Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Established a network of contacts. Gain 1 contacts. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
25 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
28 |
Leah Clements is ordered to take part in a black ops mission that goes against Leah Clements's conscience. Gain the lone survivor as an Enemy. |
4 |
28 |
Failed to qualify for Worker (Citizen). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Make an unexpected connection outside Leah Clements's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Imperial trade restrictions force Leah Clements out of business. |
6 |
33 |
Failed to qualify for Scientist (Scholar). |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
35 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
35 |
Failed to qualify for Worker (Citizen). |
7 |
35 |
Switched to Drifter (Barbarian). |
7 |
38 |
Leah Clements do not know what happened to Leah Clements. There is a gap in Leah Clements's memory. |
8 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
41 |
Leah Clements is sent to a new community or parish to preach The Word among the poor. |
9 |
42 |
Continued as Believer (Mainstream Believer). |
9 |
45 |
Leah Clements is chosen to represent Leah Clements's faith in a vid show or other highly public forum. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Believer (Mainstream Believer). |
10 |
48 |
Leah Clements have been following false teachings! |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Retired. |
11 |
52 |
Birth or Death involving a family member or close friend. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Moved to a new world. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
A new romantic starts. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
78 |
Lightly injured, no permanent damage. Fully recovered. |
19 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
83 |
A new romantic starts. Gain an Ally. |
20 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
92 |
Gained a contact. |
22 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |
22 |
95 |
Betrayal. Convert an Ally into a Rival or Enemy. |
23 |
96 |
Aging Crisis. Owe 30,000 for medical bills. |