Retired Scout Leatha Ray  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 96 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 2 (-2) 4 (-1)111324
Simple, Imperial
 
Skills
Admin 0
Animals 0
Astrogation 0
Athletics (Strength) 1
Drive 0
Flyer (Ornithopter) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Navigation 0
Persuade 0
Pilot (Spacecraft) 2
Profession (Hostile Environment/High-G) 2
Recon 0
Seafarer 0
Stealth 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Drifter Wanderer 03
Scout Explorer Scout11
Scout Surveyor Scout11
Rogue Enforcer 01
Believer Holy Warrior Hopeful01
Scout Courier Scout23
Believer Mainstream Believer Lay Person01
Retired 07
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Abe Janson Contact 2 1 1 1 Libert (M/74)
Rella McIntire Enemy 0 2 2 0 Libert (F/65)
Rella McIntire gained power at the expense of a third party who now blames the character.
Harrison Corbeld Rival 1 3 1 5 Yilean (M/52)
Shirley Marsden Rival 1 2 1 4 Happrhani (F/24)
Emmitt Shackley Rival 0 1 5 1 Libert (M/49)
Maud Credge Enemy 0 3 0 1 Luriani (F/20)
Katheryn Duncan Ally 2 0 1 0 Pirian (F/36)
Katheryn Duncan is a questionable figure such as a criminal, pirate or disgraced noble.
Celestine Weddall Ally 2 0 0 1 Ayansh'i (F/13)
Meda Medina Ally 2 0 2 2 Libert (F/37)
Meda Medina gains in power and influence.
Hans Barry Enemy 0 2 0 2 Darrian, Imperium (M/19)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 Study Flyer (Wing) as a hobby.
1 26 Left the colonies.
2 26 Failed to qualify for Journalist (Entertainer).
2 26 Became a Drifter (Scavenger).
2 28 Find valuable salvage.
3 30 Continued as Drifter (Scavenger).
3 32 Leatha Ray do not know what happened to Leatha Ray. There is a gap in Leatha Ray's memory.
4 32 Failed to qualify for Performer (Entertainer).
4 32 Switched to Drifter (Wanderer).
4 35 Attempted a risky adventure and was injured.
4 35 Lightly injured, no permanent damage. Fully recovered.
5 36 Continued as Drifter (Wanderer).
5 38 Leatha Ray do not know what happened to Leatha Ray. There is a gap in Leatha Ray's memory.
6 38 Became a Scout (Explorer).
6 40 Leatha Ray spend a great deal of time on the fringes of Charted Space.
6 40 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
6 42 Promoted to Scout (Explorer) rank 1 with the new title Scout.
7 42 Attempted to change assignments.
7 42 Switched to Scout (Surveyor) with previous rank.
7 46 Leatha Ray's ship is damaged, and Leatha Ray have to hitch-hike Leatha Ray's way back across the stars to the nearest scout base.
7 46 Gain 1 Contacts. Gain 1 Enemies.
8 46 Became a Rogue (Enforcer).
8 47 Scarred. Fully recovered. Owe 10,000 for medical bills.
9 47 Became a Believer (Holy Warrior) with the new title Hopeful.
9 48 Leatha Ray come into conflict with a splinter group Leatha Ray's own religion which maintains Leatha Ray's version is the wrong one. Gain 2 Rivals.
10 48 Returned to Drifter (Wanderer).
10 49 Drafted into Courier
11 52 Switched to Scout (Courier) with the new title Scout and previous rank.
11 54 Serve as the courier for an important message from the Imperium.
11 56 Promoted to Scout (Courier) rank 2.
12 56 Attempted to change assignments.
12 56 Failed to qualify for Explorer (Scout).
12 56 Continued as Scout (Courier).
12 59 Leatha Ray's scout ship is one of the first on the scene to rescue the survivors of a disaster but Leatha Ray fail to help. Gain an Enemy.
12 59 Leatha Ray have no idea what happened to Leatha Ray – they found Leatha Ray's ship drifting on the fringes of friendly space.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 60 Retired at age 60.
13 60 Continued as Scout (Courier).
13 64 Leatha Ray have no idea what happened to Leatha Ray – they found Leatha Ray's ship drifting on the fringes of friendly space.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 64 Switched to Believer (Mainstream Believer) with the new title Lay Person.
14 66 Leatha Ray is sent to a new community or parish to preach The Word among the poor.
14 68 Forced to muster out.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 68 Retired.
15 69 Moved to a new world.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 76 Aging Crisis. Owe 50,000 for medical bills.
17 78 Betrayal. Convert an Ally into a Rival or Enemy.
18 80 Aging Crisis. Owe 60,000 for medical bills.
18 81 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 84 Aging Crisis. Owe 30,000 for medical bills.
19 85 Moved to a new world.
20 88 Aging Crisis. Owe 50,000 for medical bills.
20 89 Good fortune.
21 92 Aging Crisis. Owe 30,000 for medical bills.
21 93 A new romantic starts. Gain an Ally.
22 96 Aging Crisis. Owe 40,000 for medical bills.
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