Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Failed to qualify for University. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Attempted a risky adventure and was injured. |
2 |
22 |
Nearly killed. Owe 30,000 for medical bills. |
2 |
25 |
Forced to muster out. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
28 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
30 |
Given advanced training in a specialist field |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
36 |
Lelia Keating's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Opponents of Lelia Keating's belief system ambush Lelia Keating. |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Failed to qualify for Free Trader (Merchant). |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
42 |
Lelia Keating do not know what happened to Lelia Keating. There is a gap in Lelia Keating's memory. |
9 |
42 |
Failed to qualify for Corporate (Citizen). |
9 |
42 |
Continued as Drifter (Wanderer). |
9 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
43 |
Returned to Believer (Missionary/Humanitarian). |
10 |
46 |
Lelia Keating have been following false teachings! |
11 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Retired. |
11 |
49 |
Encounter a Psionic institute. |
11 |
49 |
Tested for psionic powers |
12 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
Victim of a crime. |
14 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
60 |
Victim of a crime. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Birth or Death involving a family member or close friend. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
67 |
Find Ancient Technology. |
17 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
77 |
Moved to a new world. |
19 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
86 |
Moved to a new world. |
21 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
89 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
22 |
93 |
Good fortune. |
23 |
94 |
Aging Crisis. Owe 30,000 for medical bills. |