Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Louvenia Conray's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Hard times caused by a lack of interstellar trade costs Louvenia Conray's job. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Gain Enemy if Louvenia Conray don't already have one. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Attacked by enemies that Louvenia Conray easily defeat. |
5 |
32 |
Gain Enemy if Louvenia Conray don't already have one. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Louvenia Conray's Contacts or Allies betrays Louvenia Conray, ending Louvenia Conray's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
37 |
Contact with Government. |
7 |
40 |
Forced to muster out. |
8 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Louvenia Conray is sent to a new community or parish to preach The Word among the poor. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Louvenia Conray aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired. |
10 |
49 |
Victim of a crime. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Accused of a crime. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
88 |
Good fortune. |
20 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
94 |
Gained a contact. |
22 |
96 |
Aging Crisis. Owe 40,000 for medical bills. |