Retired Combat Leader Ouida Ray  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 96 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2) 1 (-2)111621
Divided, Resourceful, Natural leader
 
Skills
Athletics 0
Diplomat 1
Electronics 0
Engineer (M-drive) 1
Flyer (Ornithopter) 1
Gun Combat (Energy) 1
Gunner (Screen) 1
Leadership 1
Mechanic 1
Medic 0
Pilot 0
Profession (Worker/Religion) 2
Profession (Hostile Environment/Underwater) 1
Science (Social Sciences/Belief) 1
Science (Physical Sciences/Chemistry) 1
Seafarer 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Navy Flight Able Spacehand11
Drifter Wanderer 01
Drifter Scavenger 22
Drifter Barbarian 01
Believer Holy Warrior Combat Leader23
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Ossie Barry Enemy 0 2 0 0 Ayansh'i (M/50)
Gabe Horgan Enemy 0 5 1 1 Dynchia (M/17)
Gabe Horgan is in desperate trouble and could use the character’s help.
Rollin Frazier Enemy 0 4 1 0 Dynchia (M/32)
Eda McDadden Enemy 0 3 0 2 Dynchia (F/73)
Shannon Crogan Enemy 0 4 0 2 Vanejenese (F/32)
Sherry Lyness Enemy 0 2 1 5 Dynchia (F/49)
Sherry Lyness gains in power.
Sherry Lyness belongs to an uncommon alien species.
Sherry Lyness has life-changing event that creates new responsibilities.
Linwood Williamson Ally 1 0 0 2 Dynchia (M/14)
Inez Finnerty Ally 3 0 2 5 Luriani (F/13)
Inez Finnerty’s relationships have begun to affect the character.
Arther Peters Ally 1 0 4 2 Dynchia (M/81)
Ottis Greerson Ally 4 0 0 4 Solomani, Imperium (M/19)
Eddie Habborlain Contact 3 1 5 0 Kedepu (F/32)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Spend time with an alien race. Gain a contact.
1 22 Attempt at commissioned failed.
2 22 Continued as Navy (Engineer/Gunner).
2 24 Advanced training in a specialist field.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Flight) with previous rank.
3 28 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4 28 Failed to qualify for Merchant Marine (Merchant).
4 28 Became a Drifter (Wanderer).
4 30 Ouida Ray do not know what happened to Ouida Ray. There is a gap in Ouida Ray's memory.
5 30 Failed to qualify for Free Trader (Merchant).
5 30 Switched to Drifter (Scavenger).
5 32 Attempted a risky adventure and was injured.
5 32 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 34 Promoted to Drifter (Scavenger) rank 1.
6 34 Continued as Drifter (Scavenger).
6 36 Offered job by a patron. Now owe him a favor.
6 38 Promoted to Drifter (Scavenger) rank 2.
7 38 Failed to qualify for Line/Crew (Navy).
7 38 Switched to Drifter (Barbarian).
7 42 Ouida Ray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 42 Became a Believer (Holy Warrior) with the new title Hopeful.
8 43 Ouida Ray faith is shaken.
9 46 Continued as Believer (Holy Warrior).
9 47 Someone more charismatic but less devout than Ouida Ray has become Ouida Ray's superior.
9 50 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Believer (Holy Warrior).
10 54 Ouida Ray refused an offer of inducements to betray Ouida Ray's faith. Gain 6 enemies.
10 54 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Voluntarily left Holy Warrior
11 54 Retired.
11 55 A romantic relationship ends badly. Gain a Rival or Enemy.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 62 Betrayal. Convert an Ally into a Rival or Enemy.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 63 A romantic relationship ends badly. Gain a Rival or Enemy.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 70 Lightly injured, no permanent damage. Fully recovered.
15 70 Aging Crisis. Owe 30,000 for medical bills.
15 72 Moved to a new world.
16 74 Aging Crisis. Owe 60,000 for medical bills.
16 76 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 78 Aging Crisis. Owe 40,000 for medical bills.
17 82 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 82 Aging Crisis. Owe 20,000 for medical bills.
18 83 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 86 Aging Crisis. Owe 60,000 for medical bills.
19 88 A new romantic starts. Gain an Ally.
20 90 Aging Crisis. Owe 20,000 for medical bills.
20 92 A romantic relationship ends badly. Gain a Rival or Enemy.
21 94 Aging Crisis. Owe 60,000 for medical bills.
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