Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Merchant (Broker). |
3 |
24 |
Make an unexpected connection outside Sheila Lowe's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
29 |
Embroiled in legal trouble. |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Voluntarily left Broker |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Attacked by enemies that Sheila Lowe easily defeat. |
5 |
34 |
Gain Enemy if Sheila Lowe don't already have one. |
6 |
35 |
Continued as Drifter (Wanderer). |
7 |
39 |
Continued as Drifter (Wanderer). |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
46 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Sheila Lowe have been following false teachings! |
10 |
49 |
Returned to Drifter (Wanderer). |
10 |
51 |
Betrayed by a friend. One of Sheila Lowe's Contacts or Allies betrays Sheila Lowe, ending Sheila Lowe's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
52 |
Sheila Lowe aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Retired. |
12 |
55 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Moved to a new world. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
65 |
Moved to a new world. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
69 |
Amnesia. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
A new romantic starts. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
86 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
21 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
92 |
Moved to a new world. |
22 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |
22 |
96 |
A new romantic starts. Gain an Ally. |
23 |
96 |
Aging Crisis. Owe 40,000 for medical bills. |