Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Study Engineer (Life Support) as a hobby. |
1 |
22 |
Graduated. Gain an rival who is upset that Sherry Damyon left the community. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Sherry Damyon's Contacts or Allies betrays Sherry Damyon, ending Sherry Damyon's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
Involved in the planning of an impressive heist. |
3 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
28 |
Voluntarily left Intelligence |
4 |
28 |
Became a Psion (Adept). |
4 |
30 |
Gain a mentor. |
4 |
32 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
5 |
32 |
Continued as Psion (Adept). |
5 |
36 |
Gain a contact outside of normal circles. |
6 |
36 |
Continued as Psion (Adept). |
6 |
37 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Psion (Adept) rank 2. |
7 |
40 |
Continued as Psion (Adept). |
7 |
41 |
Pick up potentially useful information using Sherry Damyon's psychic powers. |
7 |
44 |
Promoted to Psion (Adept) rank 3 with the new title Acolyte. |
8 |
44 |
Voluntarily left Adept |
8 |
44 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
8 |
48 |
An investigation takes on a dangerous turn. |
8 |
48 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
48 |
Continued as Agent (Law Enforcement). |
9 |
52 |
Established a network of contacts. Gain 3 contacts. |
9 |
52 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
52 |
Continued as Agent (Law Enforcement). |
10 |
53 |
Sherry Damyon went above and beyond the call of duty. |
10 |
56 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
11 |
56 |
Continued as Agent (Law Enforcement). |
11 |
58 |
Sherry Damyon went above and beyond the call of duty. |
11 |
60 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Agent (Law Enforcement). |
12 |
61 |
Given specialist training in vehicles. |
12 |
64 |
Forced to muster out. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Retired. |
13 |
67 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
85 |
Moved to a new world. |
19 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
90 |
Gained a contact. |
20 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
95 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
96 |
Aging Crisis. Owe 30,000 for medical bills. |