Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Veronica Sims have no idea what happened to Veronica Sims – they found Veronica Sims's ship drifting on the fringes of friendly space. |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
23 |
Opponents of Veronica Sims's belief system ambush Veronica Sims. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Returned to Scout (Explorer). |
3 |
25 |
Veronica Sims's ship is damaged, and Veronica Sims have to hitch-hike Veronica Sims's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 5 Contacts. Gain 1 Enemies. |
4 |
25 |
Failed to qualify for Physician (Scholar). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Switched to Scout (Courier) with previous rank. |
4 |
26 |
Gained a contact. |
4 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
29 |
Continued as Scout (Courier). |
5 |
33 |
Spend several years jumping from world to world in Veronica Sims's scout ship. |
6 |
33 |
Continued as Scout (Courier). |
6 |
35 |
When dealing with an alien race, Veronica Sims botch an opportunity to gather extra intelligence about them. |
6 |
35 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Continued as Scout (Courier). |
7 |
38 |
Nearly killed. Owe 10,000 for medical bills. |
8 |
38 |
Returned to Believer (Mainstream Believer). |
8 |
39 |
Veronica Sims is caught in the periphery of a scandal. |
8 |
39 |
Demoted to Believer (Mainstream Believer) rank -1 with the new title Lay Person. |
9 |
42 |
Voluntarily left Mainstream Believer |
9 |
42 |
Became a Drifter (Scavenger). |
9 |
43 |
Nearly killed. Owe 22,500 for medical bills. |
10 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Retired. |
10 |
44 |
Good fortune. |
11 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Gained a contact. |
15 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
68 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
77 |
Nearly killed. Owe 30,000 for medical bills. |
19 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
82 |
Good fortune. |
20 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
84 |
Good fortune. |
21 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
89 |
Good fortune. |
22 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |
22 |
93 |
Moved to a new world. |
23 |
95 |
Aging Crisis. Owe 60,000 for medical bills. |